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Unity Networking From Scratch
Год выпуска: 2017
Производитель: Udemy
Сайт производителя: https://www.udemy.com/unet_intro/
Автор: Penny de Byl
Продолжительность: 6 ч
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание:
This course will take you from the very basics of creating a simple client/server game environment using Unity's UNET system right through to creating and managing a lobby system. The topics covered are the ones that most frequently appear on the forums and that many people struggle in understanding. The course is practical with many step-by-step exercises. Students of this course will learn about the UNET Network Manager and how to use message sending to synchronise rigid body movement and animation of player characters. Overriding the Network Manager will also be covered to allow developers to create customised network functionality such as changing player characters while playing, shooting projectiles and managing player characteristics such as health.

Содержание


Thing to know before you start
13:18
Introduction
Preview
00:57
FAQs
00:46
Understanding Clients and Servers
Preview
09:35
Running Multiple Versions of a Program
01:10
WARNING! WARNING!
00:50

Creating a Basic Client/Server Application
29:12
The Network Manager: Part 1
15:51
The Network Manager: Part 2
13:21

Dealing with Network Latency (Lag)
21:42
How Interpolation Works
Preview
04:46
The Network Transform
16:56

Customising Your Player Character
01:14:19
Setting Up Different Player Starting Positions
07:33
Attaching the Camera to Player's Camera
05:48
How to Fix a Jittery Camera
00:17
Who's who? Adding Names Above the Player Characters
19:20
Adding Names Part 2
19:59
Further Customisation: Changing Colours Over the Network
11:16
Player Name Fixer
01:31
Syncing Values to a Late Client Connection
06:24
A Recap of Synchronising Character States around the Network
02:11

Putting in Some Practice: A Simple Shooter
01:07:27
Shooting Bullets Part 1
13:40
Shooting Bullets Part 2
12:26
Remote Procedure Calls
00:44
Remote Procedure Calls Demonstration
01:27
Shooting Bullets Part 3
07:23
Shooting Bullets Part 4
19:54
Shooting Bullets Part 5
11:53

Humanoids and Animations
18:16
Synching Humanoid Animations
18:16

Customising the Network Manager
01:07:33
Picking a Custom Character Player
17:44
Registering Callback Functions
01:39
Selecting a Player Character Before Connecting
Preview
05:09
Changing Player Characters After Connection
06:58
Customising Across Multiple Characters Part 1
17:52
Customising Across Multiple Characters Part 2
16:40
Spawning a Networked Object
01:31

Creating a Game Lobby
01:03:46
Adding a Lobby to an Existing Networked Game.
13:59
Passing Lobby Values to the Game Scene
09:37
Customising the Lobby
18:29
Coding the Custom Lobby
14:20
Matchmaking
07:21

Helpful Things to Know
07:10
Finding Your IP Address
02:50
Advanced Networking Ideas
04:20
Файлы примеров: присутствуют
Формат видео: MP4
Видео: H264-AVC, 1280x720, 30fps, 686 kbps
Аудио: AAC, 41000, Stereo, 109 kbps

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