Ивановский Торрент трекер


Intro to Unity 2017 Volume 1
Год выпуска: 2018
Производитель: 3DMotive
Сайт производителя: http://3dmotive.com/series/intro-to-unity-2017.html
Автор: Alan Thorn
Продолжительность: 1:33:12
Тип раздаваемого материала: Видеоурок
Язык: Английский
In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you’ll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step. This course explores Unity fundamentals, such as how to create interesting worlds, how to animate and configure 3D Objects, and how to construct a game for desktop PCs. Plus, we’ll see how to import custom content and models (including your own 3D models) from external tools directly into your games. In addition, we’ll see more advanced features too, including object physics, NPC intelligence, post-processing camera effects; particle systems and lot’s more. By the end of this course, you’ll be strongly positioned to create interesting games independently, and you’ll be ready to tackle more advanced challenges that push your knowledge to the next level. This is the place for all aspiring game developers to get started with confidence!
Остальные части курса:
Intro to Unity 2017 Volume 2
Intro to Unity 2017 Volume 3
Intro to Unity 2017 Volume 4
Intro to Unity 2017 Volume 5
Intro to Unity 2017 Volume 6
Внимание! Файлы проекта для этой части находятся ЗДЕСЬ


Volume 1
Chapter 1 - Intro
Chapter 2 - About the Author
Chapter 3 - Downloading Unity
Chapter 4 - Installing Unity
Chapter 5 - Downloading Archives
Chapter 6 - Creating a Project
Chapter 7 - User Interface and Layouts
Chapter 8 - The Asset Store
Chapter 9 - Standard Assets
Chapter 10 - Viewport Navigation
Chapter 11 - Getting Started with Level Design
Chapter 12 - Transforming GameObjects
Chapter 13 - Creating a New Scene
Chapter 14 - Vertex Snapping and Level Construction
Chapter 15 - Working with Prefabs
Chapter 16 - Play Mode
Chapter 17 - Conclusion
Файлы примеров: отсутствуют
Формат видео: MP4
Видео: AVC, 1280x720, 16:9, 30fps, 639 kbps
Аудио: AAC, 44.1kHz, 126kbps, stereo


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