Название игры: The Incredible Adventures of Van Helsing Дата выпуска патча: 2013 Тип патча: Официальный (кумулятивный) Версия Патча: v1.1.05 Требуемая версия игры: Multi Защита: Steam Таблэтка: Присутствует-Установка: 1. Распаковать патч запустив файл The.Incredible.Adventures.of.Van.Helsing.Update.v1.1.05.exe из папки Update в папку с игрой 2. Скопировать содержимое папки Crack в папку с игрой 3. Играть
Код: copyText_writeLink('this.parentNode.parentNode.nextSibling.nextSibling'); The Incredible Adventures of Van Helsing v1.1.05 Known issues: The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes. Balance changes: Will-o-Wisps and Ornithopters are slightly nerfed. Monsters on the roof maps are slightly stronger. The Marquis of Soot is stronger and got some new friends. Igor’s range of the mine laying ability reduced. Some new chests added to the Industrial Port. Damage of Traps is scaled to Difficulty, the number of players and also as the story progresses. Losing Generator Capacity after a failed Siege may result in traps being destroyed randomly. Levels of Quests give appropriate Item rewards. "Point of no return" is removed from the game. You can go back to the first chapter after getting to Borgova. You can no longer farm for Ability Points through special conversation rewards like the Gluttoner Idol or Saffi's magic potion if you play in the Multiplayer game of someone else. You will receive such rewards only once. The inherent Magic Item Find bonus in Hardcore reduced. Fixed bugs: Multiplayer: Fixed a bug with the bossfight when the master died and respawned in town. Fixed some bugs with the game list window. Fixed bugs with the effects Made some improvements with the scripts. Made some optimizations in the network code. The amount of the XP received by killing a monster is individually calculated for each player. (I.e. killing a lower level monster with a higher level character can give XP for a lower level character on the same map.) The XP range has been removed. You receive the XP from the monster even if you are far away as long as you are on the same map. Made some countermeasures against the "file too old" bug. Backup creating checks if the previous save was correct and if it wasn't, it does not overwrite the proper game save with a broken one. Fixed a bug with the "Werewolf on the run" quest. When synchronizing with the Steam Cloud, if no appropriate save has found on the Cloud, the local version is moved to the Backup\Cloud folder. Synchronizing with the Steam Cloud is much safer. Fixed a random bug with the Multiplayer game list not showing any games even though there are available games. General: Fixed a bug where the "Find the Engineer" quest got stuck. Fixed an issue with the experimental gate in the Abandoned Research Station. Spells reapply correctly when changing maps. Fixed a bug with the "Kill Fulmigati's General" quest. Fixed the spiders in the Worm's cave in the Orichalcum Mines scenario. Fixed a display inconsistency with Skill resets. Fixed an issue that caused monsters to attack during a cutscene. Fixed another issue where items could be dropped inside terrain objects. Fixed a recent bug with the one liners of the final boss. Fixed an issue with the Merchant in Croakwood. Fixed some localization issues with the Scenario mode. Fixed the Obsessed Alchemist hidden achievement. Fixed an issue with the Forge: you can no longer forge Trophies with more than 5 enchants. Fixed some consistency issues with the different Scenarios. Improved the AI of the Dreadknechts and the rats with rifles. Behemoths can no longer be knocked down. The chests give loot based on their own level. Fixed the 3% Life Steal for the 50 Mastery bonuses on the Occult Hunter tree. Fixed a missing localization string for the poodle of goo in the Rookery. Fixed an issue with the calculation of Mana Steal on the Character Sheet. Fixed a crash in the Forge window.Fixed the missing icon in the Achievement window for the Treasure Hunter DLC bonus. Fixed an issue with skill respec. Fixed an issue with the Ray of Destruction and switching skill sets. Fixed the additional levels of the Elemental Damage Skill. Fixed the progress window when you are invited to a bossfight in different resolutions. Fixed an item duplication bug with the Laboratory. Fixed an issue with the activation of the Mentor Perk. The Explosive Rounds powerup of Shoot no longer causes friendly fire. Some skill descriptions have been changed for better reflecting their actual effects. Rats in the Lair for the Clear the Tunnels quest fixed. The lag when changing to the Excalibur fixed. Fixed certain minor bonuses you could receive through conversations. When you leave the Secret Laboratory with the help of the Inventor the nighttime version of the Industrial Port becomes unavailable. At this point you will automatically fail "The orichalcum shipment" quest, if you haven't finished it yet. Fixed some issues with equipment models. New features: Some new resolutions supported: 2048x1152, 2880x1620, 3200x1800 and 3840x2160. ---------------- v1.1.00 Known issues: The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes. Balance changes: Lady Katarina has percentage based HP regeneration on each difficulty level. Fixed bugs: Multiplayer: Fixed an issue with Snowpelt. Fixed a Multiplayer-related issue with the Parry skill. Players cannot teleport outside the map anymore. Custom colors of other players work correctly. General: Fixed a rare issue where Lady Katarina forgot which combat form she used last time. Fixed the second Set bonus of the Ravenscar Belt.(Giving some Weapon Damage bonus to a Belt doesn't really help much ) Items couldn’t get dropped inside terrain objects. Whirlwind Ornithopters fixed. Wasp Ornithopter fixed. Assault Ornithopter fixed. Some pathfinding improvements have been implemented. New features: Scenario Mode is available in the game. Achievements got in-game icons. ----------------- v1.0.07 Known issues: The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes. Fixed bugs: Multiplayer: The Server Browser periodically refreshes the list. A new column and filter is introduced for searching regional games. (Regional games have lower Ping and thus less lag.) "Safety" column removed. Games are available to play if your selected Character shares this option. (Characters stored solely in Steam Cloud can join games featuring similar Characters only. Same rule applies to Hardcore Characters.) Fixed an issue which sometimes applied after rejecting to join a Bossfight. Fixed an issue with the Drunken Man (remained clickable if the client clicked on him). Being invited to a Bossfight automatically cancels any teleportation attempts. Players see the traps placed by the host. Players can be kicked from the game during the waiting period before Bossfights. The client returns to the Main Menu if the host disconnects during loading (loading screen) . Fixed an issue where conversations got stuck on the screen sometimes. NPCs and critters synchronized. When a conversation starts all the players are halted. Fixed some issues with scripts restarting sometimes. General: Fixed an issue with the Lightning Collectors quest. Fixed an issue with the Lost in the Ink quest. Fixed an issue with Lady Katarina when she wandered off to gather loot after you respawned , leaving you all alone... Fixed a rare crash near the Gorgon Pass Bridge. Fixed an issue with the Harpies coming out of the Wishing Well. Fixed an issue with the effect of the Earthquake spell. Your latest Character appears in the Main Menu (even if you only have Online Characters). Fixed an issue with Skill reset. The Credits button in the Main Menu closes all other windows. --------------- v1.0.06 Known issues: The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes. Fixed bugs: Fixed the bug of the Riddle Wisp drops. Fixed some issues of the Hungarian localization. Fixed the sounds of the Dreadknecht, Behemoth and Mouthbeast monsters. Fixed a bug what makes you unable to respawn in the town Multiplayer: Some bandwith optimization have been made Fixed the camera at the cutscene of Saffi in the Dreadworks Fixed bug with exiting and recreating a multiplayer game ------------------------------------------------------- v1.0.05 Known issues: The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes. The cutscene after the Lair Siege might trigger once again even if you have done that quest before patch 1.0.05. Options are reset in 1.0.05. Sorry for the inconvenience – we had to do it for “greater good”. Performance: Sync CPU to GPU is enabled (default). Affect GUI Resolution (Fullscreen) is enabled (default). Balance changes: Second siege slightly weakened Fixed bugs: Multiplayer: It should no longer try to join to a friend, when double clicked on them, and they are not in a game. There are some quest rewards what you no longer receive, if you have already received once (like ability points, skill points, and skills) Some performance fixes You can now use the Enchanter again. Lagging in Lair Sieges fixed Fixed "Lair Protected" message at second Lair Siege. Fixed a random bug at Borislav's Statue Fixed an issue where the active Objective list disappeared after a Lair Siege. Fixed the XP requirement of Lady Katarina's 20th level. Fixed exploit- Lady Katarina does not return automatically if teleport cancelled. You can no longer split stackable quest items. New Features Polish language available (subtitles only, no audio support) ------------------------------------------------------- v1.0.04 Known issues: The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes. Fixed bugs: Multiplayer: Fixed several issues with the server list in different resolutions. Fixed a bug that could cause your character to teleport off screen making it impossible to move. Fixed a bug where you joined a multiplayer game and get “Quest Completed” windows for every quest that the host has completed. Fixed a bug where your character started outside the map when you loaded a multiplayer game. Fixed a bug that could potentially cause inconsistencies in single player after playing a multiplayer game (doors not opening, NPCs missing, etc.). Lady Katarina shouldn't run away from harmful spells if the player is also standing in them (e.g. if the enemy uses Harmful Sigil she does not try to escape if you are also in the area of the spell). Lady Katarina no longer flees from spells that have a very short duration (like explosions). Spirit Guardian no longer aid while Lady Katarina is away for shopping. The Potions used by Lady Katarina are no longer counted for unlocking the Drinker Perk. Fixed an issue with the Sphere of Timelessness. (It no longer causes enemies to become invisible and frozen if you exit and return.) Fixed the tooltip of Earthbound Soul for the Earthquake skill. It reduces the Mana cost by 15% from now on. Fixed an issue of the Inventory at Forge, Enchant, etc. windows. Right-Clicking on an unusable item (i.e. that you can't use on that particular window) no longer try to equip the item. Fixed an issue where summoned monsters could bypass the effect of the Sphere of Timelessness. Ray of Destruction uses Rage properly when using PowerUps. Fixed a major issue with the Lair Siege where the Werewolf companions of Breda were immune to Grind-O-Pit™ traps. (Breda is still immune to all traps thanks to his trap disabling device.) Fixed an issue with the DPS of certain skills. Fixed an issue with elevators and direct moving. Fixed an issue with the Puddle of Goo (not having a proper effect and not being clickable). Fixed the crash at the end of the second Lair Siege. Fixed an issue where you could end up stuck in the Lair after quitting and returning while the Siege was in progress. Vrikolaks in the Werewolf Den spawn properly. Fixed an issue where Vrikolaks spawned out of the map. v1.0.03 Known issues: - The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes. Balance changes: - HP of some champion creatures adjusted in Chapter3 - Some of the random encounters changed Fixed bugs: Multiplayer: - Fixed a bug: the client player could teleport inside of the wall making him unable to move. - Added a new line to the tooltip of other player which indicates where the other player is. - Active quests window fixed (the current progression appears there after joining) - Version check inserted before joining an online game (configuration files and game version) - Pressing the “Go online” option in Single no longer shows "Empty name!" but's game" instead. - "Resurrect" appears when you point at a dead character. - Fixed pathfinding problems - "Show Allied HP Bar" option displays the name of the other players above the HP bar. - Blackthorn item name fixed - Baskerville Antiques set bonuses fixed ------------------------------------------------------- v1.0.02 Known issues: - The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes. Balance changes: - The damage of the Explosive Round PowerUp has been adjusted. Fixed bugs: Multiplayer - Fixed a lot of crash/disconnects. - Should no longer put you out off the map (the black screen problem) - The matchmaking window no longer lists lobbies where you can't join (You do not meet the requirements to enter the server). You can still see these servers if you press the "Show full rooms" button. - Researching the Thunderthr-O-Wer™ properly removes the Trap Plan item from the inventory. - Music changes properly after the Siege of the Lair. - Fixed some issues that potentially caused FPS drop and stuttering when the game launched from Steam. - Different types of Vermin have their own race. - If Lady Katarina is sent to do shopping, then you also start shopping she concludes her transactions right away. (With her usual reduction in the selling price of course!) - Some localization issues fixed in German, Spanish, French, Italian and Portuguese language versions. - The music plays correctly in the Old Town. - The icon and the text of the Ice Bolt spell appear properly. - Fixed effects (e.g. shooting effect) - Katarina does not change form during Circle of Timelessness. - Fixed ambient sounds on the Rooftop and Old Town maps. - Repeating starting cutscenes (on certain maps) fixed. - Icons added to Achievements. New features: - 1824x1026 resolution is added. ------------------------------------------------------- v1.0.01 Known issues: - The multiplayer game still has some issues. Please use it with a character created for the multiplayer only because data loss may occur sometimes. Balance changes: - The Blood Rabbit is a lot stronger now. - The monsters in the Sewers around the Secret Lair are weaker now. - The final wave of attackers in the Siege of the Secret Lair has been reduced in numbers. - The price of some epic items has been modified. - The shooting range of the Dreadknechts has been decreased Fixed bugs: - Multiplayer Fixed an issue at "Online character" saving. A lot of crash/disconnect issues have been fixed. The ping column has been removed from the game list. - Fixed an issue with the audio volumes. - Fixed an issue with Veteran Domovoys AI. - Fixed an issue with the scrollbar in the Ink Gate window. - The final boss will talk your head off - like he should do. - The outro movie is played when the final boss has collapsed - not when he gets the killing blow. - You could only select from the first 10 skills you've learned even though there are 11 active skills. This has been fixed. - Fixed crash on the Artifact Forge window. - Fixed an issue with conversations in different resolutions. - Localisation issues have been fixed in the German, Spanish, Hungarian and Portuguese language versions. - Cloak appears properly on Van Helsing when the equipped item is changed. - The area of the bridge detonation cutscene has been adjusted (it could be avoided) - Fixed a bug with the customize button. (It didn't save your settings if you used online character.) New features: - 2560x1080 and 6052x1200 resolutions are supported.
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