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Pillars of Eternity: Royal Edition
Год выпуска: 2015
Жанр: RPG, Isometric
Разработчик: Obsidian Entertainment
Издательство: Paradox Interactive
Платформа: PC
Версия: 3.03.1047 PX1/PX2
Тип издания: RePack
Язык интерфейса: русский, английский, французский, итальянский, немецкий, испанский, польский
Язык озвучки: английский
Таблэтка: Не требуется (GOG)
Системные требования:
✔ Операционная система: Windows 7 / Windows 8 / Windows 8.1
✔ Процессор: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73
✔ Видеокарта: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
✔ Оперативная память: 4 Гб
✔ Звуковое устройство: Звуковое устройство, совместимое с DirectX 9.0с
✔ Место на жестком диске: 23,5 Гб
Pillars of Eternity – ролевая игра с изометрическим видом, действие которой развивается в фэнтезийном мире. В проекте представлена тактическая боевая система, позволяющая в любой момент остановить действие и раздать приказы герою и его компаньонам. Карта мира содержит множество уникальных локаций и дополнительных зон с разнообразными квестами. Диалоговая система сделана с упором на свободу выбора, и каждое сказанное слово может изменить судьбу героя и даже всего виртуального мира. Игрок выступает в роли героя, который стал свидетелем некоего невероятного сверхъестественного события, с чудовищными последствиями которого он будет сталкиваться на протяжении всей игры. Путешествуя по миру, главному герою предстоит выяснить, что вызвало этот катаклизм, а так же найти способ избавить мир от его последствий.

Доп. информация:

- Расы. У вас есть выбор из шести рас: Человек, Аумауа, Гном, Эльф, Богоподобный и Ориан. Этот выбор в совокупности с настройками персонажа оставит довольным даже самого придирчивого фаната ролевых игр, будет ли он играть от лица выносливого Гнома, гигантского Аумауа или внеземного Богоподобного.
- Классы. У вас будет выбор из 11 классов, как уже знакомых вам, так и совершенно новых: бросайтесь в бешеные схватки в качестве Варвара, записывайте многочисленные заклинания в гримуар Волшебника, используйте способности Паладина для воссоединения вашей команды или вызывайте воспоминания о потерянных душах в качестве певца.
- Локации. В мире Eternity жизнь бьет ключом : величественные водопады, окутанные туманом, реки и озера, погодные эффекты (туман, дождь и гроза) и смена дня и ночи. Хотя выполнение квестов является основой Pillars of Eternity, исследование городов, подземелий и диких местностей мира – уже само по себе станет приключением.

Особенности RePack'a

» Ничего не вырезано | Не перекодировано
» Установлены DLC :
- Pre-order Item and Pet:
- Pillars of eternity preorder item and pet
- Pillars of eternity kickstarter pet
- Pillars of eternity kickstarter item
- Pillars of Eternity The White March Part I
- Pillars of Eternity The White March Part II
» Пропатчено до версии: 3.03.1047 PX1PX2
» Все пути реестра сохранены
» Время установки 12 минут
» Смена языка в меню настроек игры
» Repack от xatab
Особенности патча 2.01.0721:
Update 2.01
From Adam Brennecke:
This patch fixes many minor issues that came up before and after launch of The White March - Part I. We have also done optimizations to save/loads and area transitions performance. Please provide feedback if you notice a difference.
As always, there are many more fixes than listed.
Major Fixes
• Party members will now default to AI: On and Instruction Set: None.
• Many optimizations to save/load and area transitions performance. Some users are reporting a 20% decrease in load times.
• Blurry text in UI has been fixed.
• Problems with the stash not properly containing items that have been looted is now fixed.
• Dragon Leap should now break engagement properly.
• Coordinated Positioning range increased from 2m to 2.5m.
• Fixed stacking issue with Weapon Specialization and Weapon Mastery and both can now be applied to the same attack.
• Based on player's feedback we made tweaks to improve AI packages for Monks, Druids, and Ciphers.
• Instruction sets for Druids, Wizards, and Priests will now use lower level spells at higher frequencies.
• Ciphers will not use Whispers of Treason on single enemies.
• Many small fixes to spell and ability tooltips and deions.
• Stormcaller's 1st requirement lowered to 250 shock damage. 2nd requirement lowered to 5 druids defeated.
• Greenstone Staff 1st requirement lowered to 125 damage vs. beetles. 2nd requirement lowered to 5 blights defeated.
• St. Ydwen's 1st requirement lowered to 200 damage vs. spirits. 2nd requirement lowered to 10 vessels defeated.
• Item mod Draining will be restored properly after a save/load.
• Added the White Forge crafting icon.
• A Lovely Drop quest is not failed if Haeferic dies after the party obtains the antidote ingredients.
• Haeferic now reacts properly after imprisoning Ailef.
• Lurgold is properly removed from the Fishery after the fight with Grynde during the day.
• The dexterity check in the conversation with Sweynur will only show up if the player has a blade.
Miscellaneous Notes
• Added missing ambient audio to Durgan's Battery dungeon.
• Updated many creatures' bestiary entries with correct abilities.
• Ogre Battery Cannoneers now use Rogue abilities instead of Ranger abilities.
• Added Concelhaut's Draining Missiles to Ironclapsed Grimoire.
• Druid-Wolf Suldrun now scales for high level content mode.
• Fixed issue with Fog of War behaving incorrectly in some scenes (Aufra's house) if a player used an older save game.
• Several improvements and tweaks to area background art, including Cragholdt.
• Solo Achievement is disabled correctly if Zahua or The Devil of Caroc is added to the party.
• Fixed Kana's conversation when he is in the White March areas.

Особенности патча v2.02.0749:

Major Fixes:
- GOG Galaxy achievements now work.
- A party member using a movement speed modifying item now should walk at the same speed as the rest of the party outside of combat.
- Added more optimizations for save and load.
- Fixed an issue where some players were not able to talk to the Steward of Caed Nua to start The White March quest lines.
- Fixed issues with Respec not working correctly with some edge case abilities and talents.
- Fixed some problems that were being reported with self-targeting abilities (Like Frenzy).
- All Summoned weapons are now considered universal weapon type.
- Fixed a number of issues with Nature's Bounty.
- Soulbound weapons are properly unbound when the bound soul dies.
- Fixed issue where weapon switching recovery could go negative.
- Draining Item Mod should only drain 15% attack speed now.
- Shadowflame from Ninguath's Grimiore is now 4th level.
- Removed enchantment cost of the Cumbersome item mod.
- Lowered the enchantment cost for Spellstriking Confuse and Spellstriking Thrust of Tattered Veil.
- Small Balance changes to the Alpine and Sky Dragon attacks.
- Fixed a number of issues with the Devil of Caroc's reactivity in the soul awakening quest.
- The Hunter's Favor should properly resolve if Thyrsc and Suldrun are killed before completion.
- Stronghold attacks can now happen if the player level is over 13.
- Caroc and Zahua now have a place in the stronghold.
- Alpine Dragon is now set to never gib.
- Vamrel's conversation will only fire once now.
Miscellaneous Notes:
- Quick items on the ability bar are now sorted by slot.
- Afflictions display like other status effects on the party bar.
- Fix a number of hotkey binding issues and bugs.
- Accuracy for Bestiary entries now account for stances and shields.
- Fixed a problem with Accuracy being reported incorrectly until the party enters combat.

Особенности патча 2.03.0788:

Hey, all!
Today we are excited to announce that the first of four new short stories in the world of Pillars of Eternity has been released. First up is a story following the companion, Sagani, written by Pillars of Eternity narrative designer, Carrie Patel! You can access the story, entitled "The Ratcatcher," here:
The following is the work in progress patch notes for the Update 2.03:
Steam Controller:
- Pillars of Eternity now has support for the Steam controller. The default template will be set once the update is live.
- There is a suggested configuration that can be found on the templates that are accessed in Steam's big screen mode.
- New key bindings have been added to support additional actions needed for the Steam controller control schemes.
Fighter Changes:
- Base Deflection raised up by 5.
- Knockdown gets a 1.20 damage multiplier (no longer gets bonus Crush damage)
- Disciplined Barrage raised from +10 to +15 Accuracy
- Armored Grace has been scaled from -15% to -20% Armor Recovery Penalty
- Clear Out base Crush damage increased from 10-16 to 15-22. Scales every 3 levels after 7 by 15%.
- Into the Fray's damage scales every 3 levels after 5 by 15%.
Major Fixes:
- Fixed an issue that was causing certain quests to take experience instead of granting it.
- Fixed a problem with chanters not being able to set their chants properly after they have retrained.
- Fixed an issue where retraining was allowing characters to obtain unlimited skill points.
- Using store filters now only shows the appropriate items instead of graying out other items in the store panel.
- Fixed multiple issues with the stronghold and how it interacted with DLC content.
- Fixed an issue that caused the main character to lose his or her background shortly after character creation.
Party/Companion AI:
- Can now enable/disable AI on multiple non-pet characters at the same time.
- Fixed issues where AI would not automatically attack enemies.
- Fixed issues where AI would engage enemies that were hidden by fog of war.
- Fixed an issue where AI casters would cast per-rest abilities despite the option being turned off.
- Fixed an issue that caused AI controlled party members to attack other party members that were charmed or confused.
- Reviewed and updated what spells/abilities are cast in AI profiles for multiple classes.
- Multiple enemy types have been given immunities to certain afflictions.
- These enemy types have had their bestiary updated to reflect these immunities.
- Fixed multiple issues regarding NPC reactivity after completing certain quests
- Fixed multiple bugs regarding Enemies/NPCs detecting stealthed characters and how they react to stealthed characters that they detect.
- Rebalanced requirements for full bestiary unlocks for certain enemies that were not unlocking on easy difficulty.
- Added additional bestiary information for multiple enemy types.
- Minor Grimoire Imprint has had multiple fixes and now works as intended.
- Fixed an issue with the Ranger's Stalker's Link ability adding too much accuracy in some situations.
- Fixed an issue that caused certain buffs and abilities to persist after combat ended.
- St. Ydwen's Redeemer's Revive the Fallen ability now works correctly.
- Fixed an issue that allowed Chanters to choose an extra talent.
- Fixed an issue where the debuff "Bonded Grief" would not be removed after reviving animal companions.
- Fixed an issue with The Siege of Cragholdt that kept the quest from progressing.
- Fixed an issue with the Grey Sleeper questline that would cause it fail after completing it.
- Fixed multiple issues with the "Sacrificial Bloodlines" quest.
- Fixed an issue that would break game progression after talking to Maerwald.
- Fixed an issue that didn't allow the player to complete the game after killing Thaos.
- Fixed an issue with the Herald of the Old Flame achievement being awarded prematurely.
- Fixed an issue that kept players from receiving White March Part 1 achievements.
- Fixed an issue that caused enchants to be removed when a character retrained.
- Fixed an issue that allowed Sentinel's Girdle to be equipped in a ring slot.
- Fixed enchantment issues with Badgradr's Barricade.
- Fixed an issue where the draining modification on weapons would disappear.
- Fixed an issue that caused Sabra Marie to be mis-categorized.
- Fixed multiple issues with Korean text.

Порядок установки

Запустить setup, установить, следуя инструкциям установщика, играть


Торрент перезалит. Пропатчено до версии - 3.03.1047 PX1PX2. Обновлено 08.07.2016.

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