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Год выпуска: 2013
Жанр: Action (Shooter), 3D, 1st Person
Разработчик: EA Digital Illusions CE
Издательство: Electronic Arts
Платформа: PC
Версия: 1.0.0.104788 (Update 8)
Тип издания: RiP
Язык интерфейса: Русский, Английский
Язык озвучки: Русский, Английский
Таблэтка: Вшита (RELOADED)-Минимальные системные требования:
Операционная система: Win Vista (SP2)/Win 7/ Win 8;
Процессор: Intel Core 2 Duo, 2.4 GHz / AMD Athlon X2, 2.8 GHz
Оперативной памяти: 4 Гб
Свободного места на жестком диске: 24 Гб
Видеокарта: с 512 Mб видеопамяти (NVIDIA GeForce 8800 GT / AMD Radeon HD 3870)
Важно: перед установкой отключаем Антивирус и Файрвол-Описание:
Battlefield 4 – динамичный, жесткий, максимально реалистичный военный шутер от первого лица. Используя мощь и гибкость движка нового поколения Frostbite 3, Battlefield 4 предоставляет еще большую, чем прежде, свободу в действиях и поступках, позволяет вам почувствовать себя настоящим участником подлинно драматичных сражений. Battlefield 4 дарит невероятную свободу и позволяет выбирать собственный путь к победе. Помимо проверенного временем и любимого геймерами многопользовательского режима в Battlefield 4 будет представлена насыщенная драматическими событиями сюжетная кампания, действие которой начинается с эвакуации из Шанхая американских высокопоставленных персон. Окунитесь в захватывающий хаос полномасштабной войны, которая ждет вас только в Battlefield!

Особенности игры

• На основе передовой технологии нового движка от DICE Frostbite™ 3, Battlefield 4 перенесёт вас в будущее интерактивных развлечений. Игра, наполненная драматизмом и сплетением человеческих судеб, становится ещё более реалистичной и правдоподобной.
• Игрокам предстоит интенсивно взаимодействовать в команде как на протяжении Одиночной кампании, так и в Многопользовательской режиме, отдавать приказы своему отряду и сравнивать достижения в обоих режимах игры.
• События игры развернутся на огромных и детально проработанных локациях, поражающих своим реализмом, а звуковое оформление Battlefield 4 добавит ещё больше правдоподобности происходящему на ваших экранах.
• Закажите эксклюзивное цифровое издание Battlefield 4 Digital Deluxe только в Origin™ и получите Дополнение Battlefield 4, доступ в эксклюзивную бета-версию и другие бонусы.
• ENG: Pre-order on Origin™ to recieve Battlefield 4 Digital Deluxe, an exclusive special edition that includes the base game and bonus in-game digital items.

Особенности Digital Deluxe Edition

Battlefield 4 China Rising:
Игрокам предлагается сразиться за превосходство на огромных и величественных просторах материкового китая. Включает в себя четыре дополнительные карты для многопользовательской составляющей, новые виды боевой техники и оружия.
3 золотых боевых набора:
Содержат случайные предметы: новые приспособления для оружия, жетоны, ножи, прибавки опыта и предметы для изменения внешности персонажа. Данные наборы предназначены для того, чтобы привнести совершенно новый уровень развития игрового персонажа и увлекательный элемент удачи в игру по сети. Пользователи награждаются ими в ходе игры.

Особенности RiP'a

- Релиз основан на Battlefield 4 Digital Deluxe Edition
- Удален мультиплеер / ничего не перекодировано
- Версия игры 1.0.0.104788 (Update 8)
- Время установки ~20 минут
Автор: z10yded

Список исправлений

Mantle Support
The new Mantle renderer has been added in Battlefield 4.
CPU/GPU performance and monitoring
- Tweaked and improved CPU multi-core utilization to try and avoid stuttering and low framerate due to stalls that happened on some CPU and OS configurations.
- Users can now configure and control themselves how many CPU cores should be used in the game with the new “Thread.MaxProcessorCount” settings in User.cfg.
- “Render.DrawScreenInfo 1” now also shows information about which CPU and GPU is in the system, how many GPUs & CPU cores are used and which renderer (DirectX 11 or Mantle) is active
- Added new “PerfOverlay.FrameFileLogEnable” command that records frame times on CPU & GPU and logs out to a .csv file
- AMD Catalyst driver 13.12 (or later) is now recommended instead of 13.9
- Enabled tile-based compute shader lighting optimization on Nvidia for improved GPU performance (already active on AMD GPUs)
- Improved performance with rendering and spotlights for all GPUs, primarily in in-door environments
DMR Balance Tweaks
- Increased the damage of all DMRs across all ranges. Specifically, damage has been increased at long ranges to allow three-hit kills against unarmored opponents. Additionally, reduced the penalty to accuracy for sustained DMR fire, allowing more rapid follow up shots in combat. The amount of the damage increase varies from weapon to weapon, according to its intended range, rate of fire, and damage. We will continue to monitor the effectiveness of DMRs in combat, and determine if additional action is needed to make DMRs a viable mid to long range weapon.
Other Items
- Significantly reduced the duration of the black screen when spawning in, and fixed the issue with players getting killed before being in-game
- Greatly reduced the risk of crosshairs disappearing, which would also result in hit markers disappearing
- Added a headshot icon on the killcard. This should help identify instances where players are correctly killed by one shot
- Fixed an issue in Squad Deathmatch where the “Win/Lose” text was overlapping
- Fixed an issue with players using an exploit for the SOFLAM
- Fixed an issue with players using an exploit for the MAV
- Fixed the gameplay code to properly track the FOV (Field of View) changes in the options menu
- Fixed an issue where chat would break when entering "false" or "true" in the chat window
- Fixed an out-of-helicopter glitch in Air Superiority where players could spawn on the ground and play as infantry
- Fixed the misaligned crosshairs on the T90 MBT
- Added setting to tweak joystick dead zone
- Various minor crash fixes
CRASHES & FREEZES
- Fixed a crash that would occur randomly during gameplay.
- Fixed a crash that would occur when an object is destroyed.
- Every time that a player exited a vehicle, there was a small chance that the server would crash. This has been fixed.
- Fixed an occasional crash during SP gameplay.
- Fixed a crash that would occur during level loading.
- Sometimes the game would attempt to load a model at the same time as it was being thrown out of memory. This has been fixed.
- Sometimes the game would crash after removing old bullet holes/scratch marks in the world. This has been fixed.
- Sometimes when a player or enemy was sitting in the jeep gunner entry and got killed, his body would rest on the vehicle in such a way that the physics simulation would require lots of CPU usage. This has been solved.
- Fixed a crash occurring on Flood Zone when playing Conquest Large.
- Fixed a common crash relating to surface shaders.
- Fixed a crash on Test Range that could occur when using sniper rifles.
- Fixed a common crash that occurred during map transition.
- Fixed a crash that occurred when bringing up Battlescreen in-game on the Test Range.
- Fixed a memory allocation bug that could lead to crashing.
- Fixed a single player crash that could sometimes occur when being killed by AI enemies.
- Fixed an issue where the game would get stuck in infinite loading if you got disconnected while trying to access online content.
- Fixed an issue in single player in the South China Sea mission where the game would crash when idle for more than 60 minutes.
- Fixed an issue where the game would get stuck in infinite loading if you used Win+L to lock your PC during loading.
NETWORK PERFORMANCE
Eliminated a network sync bug
If you’ve been experiencing situations in multiplayer where it appears that you are taking damage from enemies through walls, you might have been the victim of a network sync bug. In this game update, we have identified and eliminated one such bug that caused this type of gameplay experience. We are continuing to work on more multiplayer optimizations concerning network performance.
Improved Network Smoothing
We have made some improvements to the ”Network Smoothing” functionality that you can find in the OPTIONS>GAMEPLAY menu. The Network Smoothing slider governs a group of settings that aim to produce a tighter multiplayer experience based on your specific packet loss situation.
Removed network lag
In certain specific situations, network lag would be introduced when interacting with objects in the game. This has been experienced by some players during melee combat, when climbing ladders, and when operating stationary weapons. The cause for these specific network lag situations has been solved.
GAMEPLAY BALANCING
- Removed the scout helicopter at the final base for the defenders in Rush mode on Siege of Shanghai
- Adjusted a Conquest flag position on Zavod 311 that was obstructing vehicles.
- At Hainan Resort in Rush mode, defenders were given too much armor at the first base. We have removed the defender IFV at the first base, added an attacker IFV at the first base, and increased the spawn delay on the defender IFV at the third base.
- Fixed so that there is 1 revive per round Defuse, as opposed to 1 per set.
- Removed all previously placed C4 and mines after a round of Defuse to eliminate the possibility to affect the next round.
GRAPHICS
- Fixed a minor graphical error on Operation Locker.
- Fixed an issue where the in-game Battlelog would get distorted when a Commander launched an EMP attack.
- Fixed a floating container on Golmud Railway near flag C in Domination.
- Fixed an issue with the minimap in Rush mode.
- Fixed an issue in Obliteration mode where the red light flash and beep sound was not played when the bomb carrier was moving.
- Fixed an issue in Defuse where the bomb model sometimes did not display on the bomb carrier.
- Fixed minor graphical alignment issues in the Spectator Mode camera layout.
- Fixed an issue in Spectator Mode where the spectator's view incorrectly would get distorted during an EMP deployment from a Commander.
MISCELLANEOUS
- Fixed a bug that occasionally killed all sounds on the server if you fired the QBU-88 with an attached silencer.
- Fixed the issue where pressing B would bring up the console.
- Fixed an issue where the EMP effect lasted for too long on soldiers.
- Fixed an issue with an area you couldn't traverse near one of the M-COM stations in Rush mode on Siege of Shanghai.
- Fixed an issue relating to player skill levels. -Fixed an issue in Obliteration mode where the bomb would temporarily be placed in the sky after the bomb carrier was killed when swimming or in a water-based vehicle.
- Fixed an occasional jitter in the kill camera.
- Fixed so that Russian special characters are displayed properly in the chat window.
- Fixed so that the System Performance Test option is working as expected.
- Fixed a bug where a rank-up message would loop in-game
- Moved a machine gun position on Lancang Dam that was placed on top of a building that can collapse.
- Added sound when navigating the scoreboard in the End of Round screen.
- Fixed a broken ladder in Siege of Shanghai.
- Adjusted vehicle spawn locations on Dawnbreaker in Conquest mode to alleviate traffic jam.
- Fixed a flickering-issue on Siege of Shanghai when using NVidia drivers 331.52.
- Fixed a bug on Golmud Railway where a destroyed house at flag A would block gunfire.
- Fixed a Ticket count issue in Rush mode.
- Commanders can no longer erroneously try to get match-made into a game of Domination.
- If the user restarts checkpoint during the End Scene , he will receive an old objective along with the credits.
- Fixed a destruction issue on Flood Zone.
- Fixed a Rhib boat issue in one of the single player missions.
- Fixed an issue where players would respawn after getting killed and have no main weapon available.
- Fixed so you won't see the emblem of a user that you have blocked.
- Fixed an issue where you couldn't smash through the railings with a quad bike on the Dawnbreaker map.
- Added clickable buttons to the in-game Battlelog.
- Fixed a bug in single player where the player is killed if he climbs after Irish too fast up the ladder in one of the missions.
- Various other minor issues.

Скриншоты

Раздача обновлена:
- Удален мультиплеер
- Интегрирован патч до версии 1.0.0.104788 (Update 8)

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